DAWGMAGEDDON Mac OS

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Carmageddon (Mac abandonware from 1997) To date, Macintosh Repository served 1424405 old Mac files, totaling more than 280657.7GB! Welcome to the 'Carmageddon 2' for Mac game page. This page contains information + tools how to port Carmageddon 2 so you can play it on your Mac just like a normal application using Crossover. So if you haven't Crossover yet, then sign up here and buy the program or if. Some our other sites that you can take much advantage from: MacDownload.ORG: Download Mac Software, App & Games Full version.; AdobeDownload.ORG: Download Premium assets: Photoshop actions, Lightroom Presets, After Effects Templates, Premier Pro Transitions. LUTs, Sound Effects, and many Tutorial Courses. Design-Assets.COM: Premium assets for 2D & 3D Design (Torrent share). Thanks to advances in Wineskin and DosBox (including full 3dfx support), there is a version of Carmageddon 1 & 2 (as well as Rollcage 1 & 2) for Mac OS X 10.5-10.8 on the Porting Team website. Mac OS 10.4 support is not ensured, but possible with some older builds/titles. Welcome to the 'Carmageddon 2' for Mac game page. This page contains information + tools how to port Carmageddon 2 so you can play it on your Mac just like a normal application using Crossover. So if you haven't Crossover yet, then sign up here and buy the program or if you want to test it first, for the 14 days trial.

Carmageddon

Developer: Stainless Games
Publishers: SCi (EU), Interplay (US)
Platforms: DOS, Windows, Mac OS Classic
Released internationally: June 30, 1997

This game has unused graphics.
This game has unused models.
This game has unused items.
This game has unused music.
This game has unused sounds.
This game has unused text.
This game has regional differences.

Carmageddon has you behind the wheel of a variety of eccentric vehicles in a race through the bleak near-future...but who wants to race when there are pedestrians to kill and opponents to waste?

Powerups, physics, violence...this game was revolutionary and controversial, kicking off a much-loved series.

DAWGMAGEDDON Mac OS
To do:
More unused stuff, including sounds. See the X-Cult page and the Carmageddon Wiki for more. Also, get clean PNG rips rather than just uploading JPEGs from X-Cult.
  • 2Unused Powerups

Early Ed 101

Originally, Ed 101 was supposed to drive a hovercraft of sorts. This idea was scrapped, but the hovercraft's 3D models and textures still remain in the game. The textures for the hovercraft are located inside the Devil's Canyon Mining Town's texture files, as opposed to each car having its own texture file. It is unknown how they ended up being located there.

Unused Powerups

Pedestrians from Hades

This powerup, which can be accessed with cheats and sometimes picked up in-game, doesn't do a thing. But interestingly, Carmageddon II uses the same index number and position for Immortal pedestrians.

Dawgmageddon Mac Os Downloads

Timer frozen

Stops time completely. Activating it again will resume the timer's functionality.

Got 'im in the bollocks

This powerup is only present in the Splat Pack. It just shows that message, and grants 20000 credits. It also appears in Carmageddon II.

8-bit mine

This one is also only present in the Splat Pack. It acts exactly like a regular mine, albeit slightly weaker. Presumably unused.

Unused Music

The directory DATASOUND contains several pieces of MIDI music in HMI and in normal MID format. Because the game doesn't actually use MIDI music, all of them are unused, except for CARMID03.HMI which is used by the setup program. The archive below contains the files in both HMI and MID formats.

Download Carmageddon (MIDI Files)
File:carmageddon-midis.rar (52.5 KB) (info)

In addition, the Music Volume in the Sound menu (only on DOS, Windows forces using the control panel/adjusting speakers) doesn't do a thing even to CD Audio, since it seemms to be exclusively meant for MIDI.

In a FAQ written by Kevin Podszebka, SCi has explained the absence of MIDI music ingame.[1]

Unused Text

Several unused strings are present in TEXT.TXT:

  • Let the carnage continue... (line 25) - Used when leaving Nice and Fluffy mode in uncensored versions by pressing the minus key on the keypad.
  • WRONG TEXT.TXT (lines 130 to 150 and 169)

Oddities

There is data about the rewards obtained by activating the 'rollover bonus'. This bonus doesn't exist in the final game, but it required the player to spin around, land on the car's roof, and end by landing on the car's wheels.

Version Differences

Due to the game's violent nature, some countries changed the red-blooded humans to green-blooded zombies. In Germany, they were replaced by robots with black oil. Shortly after the game's release, some 'blood patches' were released on the Internet to restore the game's full violence, and the Max Pack came with fully uncensored versions.

References

  1. Carmageddon (e) Lösung / Walkthrough - Mogelpower- 'Originally Midi was going to be in the game!!! But after hearing FM midi for more than 5 minutes in a row we scrapped it for CD audio instead... Can you imagine playing a game with continuous FM midi and NOT being able to turn it OFF. AAAAARRRGGG enough to drive you insane.'
The Carmageddon series
DOSCarmageddon
WindowsCarmageddon • Carmageddon II: Carpocalypse Now • Carmageddon: Total Destruction Racing 2000
Mac OS ClassicCarmageddon • Carmageddon II: Carpocalypse Now
Game Boy (Color)Carmageddon (Prototype)
Nintendo 64Carmageddon 64
PlayStationCarmageddon
Retrieved from 'https://tcrf.net/index.php?title=Carmageddon_(DOS,_Windows,_Mac_OS_Classic)&oldid=517359'
This page is a wiki. Please login or create an account to begin editing.
Rating:
Category:
Perspective:
Year released:
Author:Stainless Games
Publisher:SCi (Sales Curve Interactive)
Engine:BRender (Blazing Render)
[www].se [ftp].se [mirror].us [mirror].de
carmageddondemo.sit (12.21 MB)
MD5: 9886426413a048bbe516adc295d0cb11
For System 7.0 - 7.6 - Mac OS 9
Emulation
This game works with: SheepShaver,

Summary:

Carmageddon is a graphically violent vehicular combat 1997 PC video game. It was later ported to other platforms (including this Mac OS release), and spawned a series of follow-up titles. It was inspired by the 1975 cult classic movie 'Death Race 2000'. The game was produced by Stainless Games, published by Interplay and SCi.
In early 2012, it was announced that a new port of the game will be released for iOS and certain Android mobile devices.

In Carmageddon, the player races a vehicle against a number of other computer controlled competitors in various settings, including city, mine and industrial areas. The player has a certain amount of time to complete each race, but more time may be gained by collecting bonuses, damaging the competitors' cars, or by running over pedestrians. Races are completed by either completing the course as one would a normal racing game, 'wasting' (wrecking) all other race cars, or killing all pedestrians on the level.
The game featured instrumental versions of songs from Fear Factory's album Demanufacture, with the song Zero Signal being used in the game's intro. The other songs from the album that appear are Demanufacture and Body Hammer. This video game is a must-have in the collection of Mac OS videogames.

Portions: Wikipedia

Notes:

This game works only on PowerPC Machines and better.

Web Resources:

The following sites are web resources about Carmageddon.

A quick review about Carmageddon for Mac OS
Click here to go to the external website.

Dawgmageddon Mac Os Download

More information about Carmageddon in Wikipedia
Click here to go to the external website.
Download of the Demo Version
Click here to download the file.

Dawgmageddon Mac Os X

See also:Carmageddon 1 FULL CD

Compatibility

Dawgmageddon Mac Os Catalina


Architecture: PPC

PowerPC





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